![]() ![]() Unlike the original version, there are no classes in Stick Ranger 2. In some cases, the player can travel to a different area by touching open borders at the top or bottom sides of the area as well. This allows areas to be further divided into various sub-areas, each containing different groups of monsters and gimmicks.Ĭharacters can travel to different areas by touching the open borders at the left/right, but unlike in the original, there are no signs to indicate the open borders. A new system was also implemented such that terrain and certain passable objects including bridges and half-walls can block range detection, preventing characters and monsters to detect and fire at opposing entities even if they are within range. ![]() Like in the original Stick Ranger, characters can be dragged and attacking is fully automatic as long as enemies are within the character's range. ![]()
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